Posted in Post Performance, Visuals and aesthestics

The final footage we used for the performance

Over the course of this module we have collected a great deal of footage. This can be seen in a previous blog post titled Acquiring footage for our performance. We decided to sort through the footage we already have and choose what is appropriate and necessary. Below videos can be seen of the footage we used in our performance. This includes two videos that occur on each of the screens alongside a commentary of why we used them.

The video footage projected onto the roof.

1- Sky footage. We decided to use this as it would play when the audience came in. From watching the video and the feedback from the work in progress the general consensus was that the footage was relaxing. This was exactly the mood we wanted to create as we wanted to place the audience is a sleep state.

2 – Stop motion. Throughout our piece we have the use of repetition and routine as this occurs at night time and in dreams. We had created various stop motion pieces and we decided that it would be projected up onto the grid whilst Olivia and Luke are performing the same routine on the grid. For this we took influence from Paul Sermon and his project Telematic Dreaming.

The idea was to place the stop motion in the same bed as those on the grid.

3 – The moon. This was used to show that the dream reality was ending. The bright sunny sky at the beginning represents the beginning where as the moon represents the end due to it being night time. For this we took influence from the ideas of Olafur Eliasson and James Turrell and their use of light to create mood and atmosphere. This has been discussed in more detail in a previous post. The use of the moon was used to confirm to the audience that it was the end and question if what they had just experienced happened or if it was a dream.

 

The video footage used on the Cinema Screen.

1 – Talking about dreams and sleep cctv –

Stop motion of sleeping in the bed

Stop motion clouds

– All of these were used as sleep related media. They were used to reiterate the idea of sleep and dreaming. The stop motion of the clouds in particular were used to link back to the reference of the grid.

2 – News report

– This was used as the beginning of the immersive performance. This provided the initial steps for the investigation, stating what happened, creating the mystery of who was responsible.

3 – Picture of a suspect – Used as an instruction to find the character in the space.

4 – CCTV footage – This was used as a plot device to place the character of Maria in the frame.

5 – Backpack – Used as an instruction to find the item in the space.

6 – Picture of suspect – Used as an instruction to find the character in the space.

7 – CCTV footage – This was used as a plot device to place the character of Matthew in the frame.

8 – Voice mails – Confirming that Matthew is guilty.

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Online Citation:

cheongyianling. (2007). Telematic Dreaming – Paul Sermon. [Online Video]. 16 Nov. Available from:http://www.youtube.com/watch?feature=player_embedded&v=f2HhY_8FO2c. [Accessed: 13 May 2013].

 

By Nina Woods

Posted in Visuals and aesthestics

Developing the script

After going away and writing our own monologues we grouped together and read what each of us had written. Coincidentally we each created events that occurred in a park. Already we had subconsciously created a thread that bound each of the texts together. We decided to develop this and create more links between the characters and the situations they find themselves in. The aim of doing this was to keep the audience guessing and keep them interested as the plot twists and turns as each person is accused.

We took this a step further by making the audience member the protagonist of the piece; they would lead the investigation and ultimately find out who is guilty. For this we took influence from Blast Theory and Gobs Squad as they both use the public within their performances to lead and very much be a part of their performance.

An awareness and worry was raised at just how much we were going to rely on the audience. We felt that creating a script was the ideal way to regain some control as this way we would at least know what they were going to ask and we could have set responses.

Improvised sections are also written in the script in which tasks are set for the audience to complete such as the searching of the contents of bags and the searching of finding items in the space.

Below a link can be found to a PDF of the script. This includes each of the characters and ‘Mobile’. ‘Mobile’ stands for the member of the audience who will answer the phone and then lead the investigation.

Click to open script – Dream_Reality_Script

 

By Nina Woods

 

Posted in Rehearsal

Technical Meeting

In doing a Multimedia Module we really wanted to push the technical aspect of our performance. We met with Darren Page and the technical team to discuss our ideas and to see whether or not it was possible to materialise them. The first idea we proposed was the idea of suspending a fabric cube within the LPAC Auditorium. After some debate of how we were going to do this, the conclusion was reached that scaffold poles would extend from the balcony enabling us to drape the fabric over the poles until they reached the floor. This was possible for three of the walls – but we were unsure of how we were going to make the fourth wall. The problem was that the scaffold poles would be suspended by a rope, tied to the grid. Therefore the fourth pole would not be able to attach onto anything. We came to a compromise and decided that the fourth wall would be made through the use of a cinematic screen on the stage. Below a template can be seen of how the space will look:

What it will look like

As you can see this still creates an enclosed space with an opening on one side. Doing this helped in terms of projectors as it meant we could use the bigger projector which the LPAC. The benefit of using this projector is that it was connected to the technical desk, meaning footage played on the projector could be put into Cue Lab and manually controlled.

The next technical issue we approached was the use of projectors. We went into the meeting wanting to use 5 projectors, one for each of the sides of the cube and the  roof. The idea in doing this was to have different sleep related media surrounding the audience members, creating a visually engaging space. However the technicians raised the view that to do this each screen and therefore each projector would need a laptop behind each one, with someone controlling the laptop. Due to the nature of our performance this would not be able to be us controlling it as we were in the controlled world. The assessment falls in performance week, meaning that there would not be enough technicians available. The point was raised that the use of so many projectors would also run the risk of something going wrong.

We contested this greatly as we really wanted to have four different screens, enabling graphics to change the location of the space and provide multiple visuals at once. However we took their advice as we did not want malfunctions with videos, completely impeding our performance. Therefore we decided to narrow it down to just two projectors, one for the cinema screen and one for the grid. We could still use all the sleep media footage we had acquired and run less of a risk of something going wrong. The technicians also suggested the use of light on the remaining walls of the cube to create the same ambiance and atmosphere.

 

Posted in Ideas, Influences

Further development of performance idea – Specific influence taken from Blast Theory

Since the facebook discussion (which can be found here) and the development and adaptation of our idea, alongside the feedback from the work in progress we were struggling to think of ideas which would materialise and convince the audience they are in a virtual world. This lead me to look to the work of Blast Theory again, as we had already identified that we found their work influential. I continued to look at their past work to see how they use Multimedia to create their immersive worlds and whether or not they had techniques we could replicate with the technology we have access to.

This first led me to look at a past production called “Ulrike and Eamon Compliant”. Before even reading about what this particular performance involved, looking at the pictures triggered creativity and a further adaption of our performance idea.

It was this particular image that sparked an idea :

compressed_detail

The use of mobile phones was always an attraction to us as it meant we could comment, just as Blast Theory do, about our human dependence on technology in the 21st Century. This picture almost looks as if the man on the phone is instructing, controlling or in conversation with the woman on the screen who is quite clearly situated in a different location. It was the latter that triggered a second idea. The woman on the screen is being interrogated and questioned. This got me to that within our performance the mobile phone which is already central within our piece could act as a control device. Paired with the idea of terrorism we could replicate that of a terrorist attack within the cubed space. Instead of doing this literally through the use of the sound of an explosion I suggested that it would be much better to hint at this rather than to state it. Using a sound effect of an explosion would leave no ambiguity as to what is occurring. I felt that it wouldn’t necessarily matter if the audience knew for certain that we were replicating a terrorist attack as long as an atmosphere of panic and destruction was created, this would mean that each member would have their own account of what they were experiencing, directly placing them in the performance and immersing them. The panic would be created through our physicalisation. The space would then turn clinically white to suggest a transformation to a different location.

This continued to develop into the idea that post explosion, the mobile, centre stage would start to ring. This would continue to ring until one of the audience members answered it. If no one answered the phone we would either, in character as a victim of the explosion encourage someone and if all else failed, a coloured spot would appear on the phone. The phone would then act as an instructional device, making the person who picked up the phone the “Hero” (an influence taken from Gob Squad and their delegating of characters). Tasks would then be given to this character to help and calm everyone in the space and this would trigger the ‘interrogation’ part of the performance. Essentially this would be the audience, but specifically the ‘Hero’ interrogating each of us as suspects for setting off the bomb. Each of us with our character biographies would then be part of a devised and improvised performance in a crime drama. With the already clinical white space there is also the potential for it to be transformed into different locations, such as taping the space off with police tape through the use of an image projected on the surrounding walls or a prison cell etc.

Additionally I also suggested the idea of having a camera filming the whole of the cube, acting as CCTV, adding to the atmosphere that everyone can be considered as a suspect.

Pillows that were previously for the sleep mediation at the very beginning of the performance could also be treated as suspicious items or contain items that are then used in the rest of the performance.

The performance could end either one of two ways, with a resolution and someone accused or the opposite. We toyed with the idea of using footage we have already attained of sunset, having orange in the clouds and to this we all disintegrate  shifting back to the dream state of lying down. Proposing our aim of blurring that of the immersive world and reality.

Following on from the raising of this idea we felt it was best to make a written down structure of how our performance stands so far:

Start with dream mode – footage of sky
Then goes to dark. Haze starts
Nightmare, on the grid. Video of Nina sleeping. Total silence.
Phone rings – haze fills room – effect of torches through the haze – live effect -Audience will look like bodies.
Suggestions of previous attacks
Then simulation of attacks – remake ourselves.
Instruction of mobile effect – interrogate us
Questions appear on projection.

After discussing these ideas, I then clicked on another of Blast Theory’s work – coincidentally finding a past project that was very similar but instead focused on the ‘obsession with crime reconstructions’. The production was called Invisible Bullets.

Moving forward from this rehearsal we are all going away to write initial monologues or texts which can possibly be used for the ‘Interrogation’. This will be tested in rehearsal as to whether or not it will be successful.

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Online Citation:

Blast Theory. (1994). INVISIBLE BULLETS. Available: http://www.blasttheory.co.uk/bt/work_invisible.html. Last accessed 23 April 2013.

Blast Theory. (2009). ULRIKE AND EAMON COMPLIANT. Available: http://www.blasttheory.co.uk/bt/work_ulrikeandeamoncompliant.html. Last accessed 23 April 2013.

Gob Squad. (2004). Super Night Shot. Available: http://www.gobsquad.com/projects/super-night-shot. Last accessed 23 April 2013.

 

By Nina Woods

 

Posted in Rehearsal

Work In Progress

19th April 2012

Following the development of our idea we had to quickly adapt what we had done so far for the work in progress session scheduled for the 19th of April.

We did not want the work we had done so far to be irrelevant or go to waste, so we incorporated the previous sleep idea with the new immersive performance, based on a specific event, in this case 9/11 and the catastrophe it caused.

We sectioned off a corner of the room, to emulate the cube we are hoping to create for the final performance. We filled this space with pillows and bean bags making it a comfortable space to be in. We were unable to get hold of projectors or tech for the work in progress, so we created our intentions by placing laptops, one at each of the walls to represent that is where the projections would be. These laptops played loops of our footage that we had attained so far. We used this to act as our sleep related media, giving the audience the awareness of sleep. One by one we began to move from a sitting position to lying down. We then played various mixes of sleep and relaxation music, of which Danny produced and mixed live. The playing of this music occurred for about 10 minutes as this is roughly the amount of time it takes to fall to sleep. Throughout this, each of us would sporadically do a movement out of our grid routine.

Once everyone was in a sleep / half conscious state a mobile phone in the middle of the room began to ring. The phone rang several times before connecting to a voice-mail which played real footage of a phone call that occurred during the events of 9/11. The phone signified the breaking of dreaming, into reality. This is where the immersive performance would take over, producing a virtual reality within the cube of the catastrophes that happened during 9/11. The emphasis would be on the use of the mobile phone and the role it played within this particular emergency.

Feedback:
Once performing this and explaining our idea to the class, the general consensus was that we had the basis of a good idea. The only worry was re-producing or attempting to represent such a big and famous event in history, specifically American history. It would have to be handled very carefully, with especial weariness of not causing offence. The idea was proposed that perhaps the emphasis would be shifted more towards the use of mobile phones, not just in 9/11 but in modern society and events of terror. This way we could add more of a contemporary relevance to our piece.

By Nina Woods